How would you get game logics to setpos in a circular formation?
I am asking because for my atomic bomb script the LGBs cam create on the game logics . They need to cover every inch of ground in a 500M radius.
My current setup involves the game logics in an expanding circle formation, leaving a wider gap between the game logics as they set their positions further out, sort of creating pie slices of objects still intact. I cant explain my current setup any better than this. They are setting their position on a loop. After the game logics have updated their position on this loop, LGB's are camcreated on the gamelogics.
A better way to do this, IF IT EXISTS, is to create one big explosion with a 500M radius. If not, how would you get the game logics to set their position so they setpos in a perfect circle?