Thanks for the feedback guys!
Asmo - Yeah thats a great idea about incooperating it with the blood script! (I LOVE that script!)
And the damage option would work great aswell, and it would give the medics some kinda time frame to work to.
Without getting too complex ive had visions of a pop up or other menu displaying the type of wound and whereabouts the individual was hit and then maybe a choice of options for the medic to take. It does sound a bit complex for something that doesnt really need to be!
I just think that the Medic trait could be exploited more than it is at the moment, and use of the M113 ambulance and any other medical evacuation vehicles could be broadened.
I like the idea of a wound too heavy to be cured on the battlefield and the casualty being evacuated by Air or M113!
Anyway id like to hear more from the community about this as im thinking of starting some form of 'Mod' for this idea as personally I think that it would be a excellant addition to an already fine game.
Tell me what you all think!
cheers