I made a script to detect objects at the shell impact area when firing artillery. I worked and then it didn't work. Scripts crash the game and sometimes whole computer. I use nearestobject command but actually I don't know if it is the problem.
Scripts would be addition to Sentinel's Artillery (If you haven't your own copy, go and download one!). There is two Invisible helipads at the impact site which will be deletevehicled. They should not be selected as flaming targets.
There's a zip with two scripts needed. Check is the main script and it is launched with a position array ([x,y] array).
If someone has experienced same-kind-of problems, please help. THX