it will hit whatever you've named and then defined in the camcreate code:
in Tomby's example F1 = your trigger...
bomb is created at F1
in O'Neil's example (which won't get you an LGB by the way
)
the bomb would be created 50 meters above the unit/vehicle/etc that you named dude
if you skip the setpos stuff the bomb will be created at the feet of the unit named dude
:toocool: