I'm wanting to avoid setdamage too, because I don't want the truck to look busted up, unless the player does that. Just wanting him to have an incredible run of bad luck, and have one of the tires go flat...
Gonna have a comment too about someone else saying that there's not time to change it -- since enemy troops will be following the airstrike. So, they (The player's group) can either destroy it and move on, or move on. Interestingly, they can also return to base.. (The airstrike will be obvious from where they're at, going to use a 'flyover' from a squadron of bombers and then the artillery script to nuke the base and get a nice random pattern, and see if anything survived. And with the random pattern, it's possible SOMETHING useful survived, maybe a jeep, truck, or even possibly a helo, although this is dangerous considering the troops moving in will probably have AA stuff.
The 'right' path is to fade into the civillian area, and keep on the move, since the enemy forces will be constantly expanding, looking for you. Encounters here and there will mean you're going to have to switch vehicles and tactics several times, and it'll become a bit of a race for survival -- in which one's head seriously has to be used.
Another neat side effect of this mission is that you can hear enemy radio broadcasts, from the first enemy jeep you can steal, and if you follow them, and hide, you'll be able to watch a major offensive on the island landing, and setting up base. So, the mission is doubly vital -- not only to survive, but to report what's going on.
Or they can forge ahead, and steal what they can off the land -- which is mostly civillian stuff with some exceptions.
This should be an interesting mission. After the evac of the base, it's a fairly long trek back on up through civillian held territory and then enemy territory to get to where you need to go -- with a few shortcuts. I'm really gonna work hard on the ambience of this whole thing, the island, people, ect, ect. To be done as good or better than OFP itself. :>
One thing I'm finding kinda groovy is the use of vehicle as weapons. When I was playesting part of it, I came upon a small guard station that I'd made -- a jeep in the middle of the road, with two guys standing on one side of it. I was clean out of ammo at the time, but ended up running them down in the sports car that I'd stolen, walking back, taking their guns, and jeep.
Just means I need to learn alot doing it, and isn't that, friends, what life is all about?
So please bear with me when I ask even more basic questions. You'll see what i mean, if you check my other post, the one about the moving vehicle, asking to be hand-hend through it.
Mrf.
-Walther
PS.. BTW, just as a sidenote, had anyone actually made a Walther P38 for OFP? Odd looking handgun, but by all accounts amazingly successful. Still in service, too.