Home   Help Search Login Register  

Author Topic: SEB Nam Pack 2.0  (Read 185338 times)

0 Members and 6 Guests are viewing this topic.

Cool Hand

  • Guest
Re:SEB Nam Pack 2.0
« Reply #795 on: 30 Oct 2002, 01:18:41 »
http://www.soft.net.uk/entrinet/armour2.htm
vietnam versions were quite different. anyway the m113 wouldnt be the worst of all, though I would miss the ACAV version, since it was widely spread. for a few units just retexturing would be enough.
the vietnam conflict didnt happen just in the jungle.

devil,s guard

  • Guest
Re:SEB Nam Pack 2.0
« Reply #796 on: 30 Oct 2002, 01:27:00 »
them u get the issue of 10 different apc with no changes made

devil,s guard

  • Guest
Re:SEB Nam Pack 2.0
« Reply #797 on: 30 Oct 2002, 01:29:32 »
no real changes that is .difference in apcs were the gun mounts.but not much.maybe to 50s or a 60 coverved or un covered,1 or to guns

Cool Hand

  • Guest
Re:SEB Nam Pack 2.0
« Reply #798 on: 30 Oct 2002, 01:39:59 »
as I said, the m113 wouldnt be the worst of all. at least I found a version where the driver can turn out. there are so many quick changes that could be done like retexturing or just be able to let soldiers sit on top of the M113.
if youve seen vehicles in the 1985 scenario you wont see the same ones without changes as authentic in a 1969 scenario - which would cost a bit of the athmosphere/story. coupled with other limitations it woudlnt be that great anymore.

Quang Tri

  • Guest
Re:SEB Nam Pack 2.0
« Reply #799 on: 30 Oct 2002, 02:49:06 »
hmm...Where to start :-\ First off without The seb pack's I guess you could say it would be hard to do a Good (Vietnam era mission) as far as without armour you cant well thats just umm lets say WRONG!

As Ebud said To start their is plenty of What you called Grunt Operations that took place without armour (Fact: Alot of Vietnam was to dense to use heavy Eq. Second We got Choppers The Ah1 the uh-1 (so their you got alot of room for the air side in gunships ,medevacs etc. Third why cant you use The T-72 Russian Made tank the north Viet's had many of these?

Us Forces used the m60,,,m113,,, so again their is plenty their with just useing the seb pack with martins huey's

To some it up you making to many complaints that are needless If you Dont like IT DON"T PLAY IT This is a game it is not and never will be very realistic yes it can come close but i dont think the people who made the game can do what your talking about ;D

Seb crew keep up the good work cant wait to play these great addons ;)

Quang Tri

Offline ebud

  • Members
  • *
  • What me worry?
Re:SEB Nam Pack 2.0
« Reply #800 on: 30 Oct 2002, 02:49:54 »
as I said, the m113 wouldnt be the worst of all. at least I found a version where the driver can turn out. there are so many quick changes that could be done like retexturing or just be able to let soldiers sit on top of the M113.
if youve seen vehicles in the 1985 scenario you wont see the same ones without changes as authentic in a 1969 scenario - which would cost a bit of the athmosphere/story. coupled with other limitations it woudlnt be that great anymore.

I'm not downplaying the need for vehicles, I'm just saying that you don't need ground vehicles to make a good Vietnam era campaign. Yes, they would be nice to have, and would greatly add to the atmosphere, but as of right now they are on the list. I have seen screenshots in this thread of a pretty cool M113 that allows for troops to ride on top. Looked really nice. Also I read of someone possibly making an M48. I have a realy good pt76 model and LOD's from Evis, but it needs an interior and textures, and will be worked on later down the road, unless someone has the time and skills to finish it.
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

BoNeCoLLeCToR

  • Guest
Re:SEB Nam Pack 2.0
« Reply #801 on: 30 Oct 2002, 02:54:02 »
Cool Hand the SEB team is working really hard with new models,new textures,Lods,cpp......and so on the guys are so busy we can't say to them make this make that than it will never end these guys have wives,girlfriend if they make everything what we ask they have no time for their own.
The SEB team is doing a great job let them finnish the Nam Pack and than the guys can rest maybe 2/3 months after release of Nam Pack the SEB team make some other Nam addons or why don't you or me or someone else make the vehicles I am trying to learn Oxygen2 light maybe you try to learn it too ;) and others 8)
Great work SEB team we will always love you guys keep up the good work and people please don't ask for more now at this time let the team finnish it and try to find some bugs and than don't ask these wonderfull people for more give them some time they have other importent things as we than OFP only fammily at the first than Job than hobby(OFP)

BoNeCoLLeCToR out

devil,s guard

  • Guest
Re:SEB Nam Pack 2.0
« Reply #802 on: 30 Oct 2002, 03:52:54 »
Quang tri get my missions :o

OCOM_LMLVLM

  • Guest
Re:SEB Nam Pack 2.0
« Reply #803 on: 30 Oct 2002, 08:53:45 »
I belive that US used an M48 tanks in 'Nam, 'cause an M60 was too heavy........and VC never used T72's..!

Eviscerator

  • Guest
Re:SEB Nam Pack 2.0
« Reply #804 on: 30 Oct 2002, 09:36:45 »
2/3 months rest? not likely!! im not sure about ebud but me and stt are already back working on ballistic addons, although a couple of the helo's im working on and maybe stt will work on double up as nam pack air module helo's (CH-46 and UH-1N, although the latter wasnt used much) so youll still see some progress on modules after the pack is out, no rest for us though :(

devil,s guard

  • Guest
Re:SEB Nam Pack 2.0
« Reply #805 on: 30 Oct 2002, 10:46:34 »
heavy tanks were used in vietnam,the aussies used a centurian tank.55ton monster of death.also as defensive weapons on bases & airfields there would be used to clear villages and towns but wernt used in thick j for the normal reasons

Offline DrStrangelove

  • Members
  • *
  • Mr.Creative
Re:SEB Nam Pack 2.0
« Reply #806 on: 30 Oct 2002, 13:13:08 »
I surely wouldn't drive around in a tank on the IA Trang map. 2 VCs with RPGs would be enough to deal with a M60 / M48.
When making missions i normally concentrate on troops and artillery for both sides and helo support / transport for the US side.
That way it's far more fun. Who needs tanks on IA Trang anyway ?

Offline SelectThis

  • Former Staff
  • ****
  • .
Re:SEB Nam Pack 2.0
« Reply #807 on: 30 Oct 2002, 13:58:36 »
Yo,

The main priority is to get the existing Nam Pack 1 units upgraded with new models and textures plus a few vehicles central to the Nam conflict.. namely helicopters. While it would be nice to be able to include things such as fixed wing aircraft and armored vehicles in the next release, there just isn't enough time to do so. It would be nice to do so because of the basic premise behind the Nam Pack, ie to provide all the addon needs for a mission maker in ONE pack, so that users will be able to know what they need to DL to use a mission/campaign.

The goal is to get the Nam Pack 2 out asap so that mission makers can start making missions and campaigns with it. We may look at ways to speed up the making of the air and armor modules, maybe taking submissions from other addon makers and compiling them into a module.

re: replacing units from nam pack 1 with nam pack 2... I plan to keep the pbo names and classnames the same for the existing units...eg the Hueys in the current pack and in the Module A (targetable helis) have been replaced with a D model and a H model using the same classnames.

The only difficulty would be the need to have the latest version of ofp (1.85) and also the fact you may want to use new units introduced in Pack 2.

I am swinging more and more towards only making the Pack compatiable with 1.85 as the extra work required to support 1.46 is quite high (eg going through each custom soldier model and removing the beretta proxy, recoding the cpps etc). Sorry to those without access to 1.85 but the logistics of supporting basically two different games is beyond us.

re: Ia Trang.. for those people making missions on Ia Trang, I have a fixed forest p3d file to help with AI pathing through the forest areas, send me a email if you want a copy.

and as a teaser, here's some of the USMC units in early design stage.

SelectThis
« Last Edit: 30 Oct 2002, 14:03:04 by SelectThis »

Offline Davies1

  • Members
  • *
  • Bugger this for a game of soldiers!
Re:SEB Nam Pack 2.0
« Reply #808 on: 30 Oct 2002, 14:10:37 »
wow those marines look great!

and I agree that you should just concentrate on what you are already doing and not on adding more and more to the workload.

Also I don't know if this has been said before, (sorry if it has) but will you be making the use of the class drop down menu instead of adding your units to the soldier list?  :-*
Davies out.
« Last Edit: 30 Oct 2002, 14:14:08 by Davies1 »
Beer is the fuel for the Heavy Metal Engine.

DeLiltMon

  • Guest
Re:SEB Nam Pack 2.0
« Reply #809 on: 30 Oct 2002, 14:30:22 »
They look pretty damn good to me :thumbsup:, nice touch with insect repelant bottle in the helmet band, they dont happen to have a soft pack of Marlboro the other side do they  ;)