Yo,
The main priority is to get the existing Nam Pack 1 units upgraded with new models and textures plus a few vehicles central to the Nam conflict.. namely helicopters. While it would be nice to be able to include things such as fixed wing aircraft and armored vehicles in the next release, there just isn't enough time to do so. It would be nice to do so because of the basic premise behind the Nam Pack, ie to provide all the addon needs for a mission maker in ONE pack, so that users will be able to know what they need to DL to use a mission/campaign.
The goal is to get the Nam Pack 2 out asap so that mission makers can start making missions and campaigns with it. We may look at ways to speed up the making of the air and armor modules, maybe taking submissions from other addon makers and compiling them into a module.
re: replacing units from nam pack 1 with nam pack 2... I plan to keep the pbo names and classnames the same for the existing units...eg the Hueys in the current pack and in the Module A (targetable helis) have been replaced with a D model and a H model using the same classnames.
The only difficulty would be the need to have the latest version of ofp (1.85) and also the fact you may want to use new units introduced in Pack 2.
I am swinging more and more towards only making the Pack compatiable with 1.85 as the extra work required to support 1.46 is quite high (eg going through each custom soldier model and removing the beretta proxy, recoding the cpps etc). Sorry to those without access to 1.85 but the logistics of supporting basically two different games is beyond us.
re: Ia Trang.. for those people making missions on Ia Trang, I have a fixed forest p3d file to help with AI pathing through the forest areas, send me a email if you want a copy.
and as a teaser, here's some of the USMC units in early design stage.
SelectThis