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Author Topic: Ballistic Addon Studios Update Thread  (Read 214509 times)

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registered_fugitiv

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Re:Ballistic Addon Studios Update Thread
« Reply #705 on: 12 Aug 2003, 11:06:58 »
mmmm these kick ass Im so glad you released them ;D ;D

Nazul

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Re:Ballistic Addon Studios Update Thread
« Reply #706 on: 12 Aug 2003, 11:47:06 »
excellent work BAS.
is it possable to make the tracer rounds in the JAM pack abit shorter? or less tracers?  it looks a little star warsish during large fire fights.

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #707 on: 12 Aug 2003, 13:15:09 »
I'm sure you've never seen a night fight before. Tracers were introduced by Earl for the Digitalgrenade Marines by Suchey. It was agreed that they looked right. And we have at least one (ex) military in the beta-team. I've seen a photo of a spooky (C-47 gunship in Nam) firing at night. With 3 miniguns spitting tracers at the enemy it sure looked like star wars. Remember that tracers are (were) the only "aiming device" at night.

Offline SelectThis

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Re:Ballistic Addon Studios Update Thread
« Reply #708 on: 12 Aug 2003, 15:26:00 »
JAM and Linux issue identified:

Due to a coding error JAM will not work on a linux server.

The fix luckily is rather simple. All that needs to be changed is line 2 of the config.cpp

#define TEast 1

should be

#define TEast 0

Sorry for the inconvience and thanks to Hudson for finding the fix.

This only affects Linux servers.

Once 1.92 is out, we will be releasing AAE versions of the blackhawk, the SOAR and JAM and wil linclude any necessary updates in them then.

SelectThis

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #709 on: 12 Aug 2003, 16:12:51 »
What is AAE???

On the ranger/delta and possiblely new seal team;

I know this has been discussed, but try to make the 3 colour desert a little bit more like the colour of the desert SOAR's. Here's a nice picture;
http://media.militaryphotos.net/photos/view_photo.php?set_albumName=Exercise_Edged_Mallet_Kenya&id=kenya11
This will also make the bdu fit fot your new tropical island (since the "desert" bdu is actually a tropical bdu)

Offline ebud

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Re:Ballistic Addon Studios Update Thread
« Reply #710 on: 12 Aug 2003, 17:22:20 »
The new Rangers and Deltas have been done for a few months, and will be going into testing soon. The new textures have been redone from the beginning and look better than the previous versions.... much much better. You still may not like the color (i'll check the color vs the soar color tonight as I did both), but at this point it will not change. For any future addons (such other Seal Teams) i will be moving the colors of the uniforms more toward the colors on Naguals island. But like I said the new deltas and rangers have new cammo, and it amy be more to your liking... or not :)
« Last Edit: 12 Aug 2003, 17:23:12 by ebud »
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

KamikazePilot

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Re:Ballistic Addon Studios Update Thread
« Reply #711 on: 12 Aug 2003, 18:40:01 »
what island? ???

VisciousDog

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Re:Ballistic Addon Studios Update Thread
« Reply #712 on: 12 Aug 2003, 20:02:32 »
BAS's BlackHawk is a kewl Add-on. Awesome job.

One question: "Why I am not able to get in the Navigators Seat"? (Only Pilot and Gunner)

lt_poncho

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Re:Ballistic Addon Studios Update Thread
« Reply #713 on: 12 Aug 2003, 20:37:12 »
I actually read all 48 pages in this thread and managed not to pull out any teeth with a plumbers wrench - especially after some of those questions.

Now that i've thrown a few people out of my office window to feel better, i'd like to ask some common sense questions (sorry to screw up this thread)...

The option to use the UH-60 DAP for CAS is a great option, abeit limited to setviwdistance levels - for some it's an issue, but for others who put the cash down for a GeForce 4ti or FX or other high end card it's not; it's nice to have an AI controlled vehicle that will do CAS without a long bunch of scripts and triggers.
My question that I posted before (on opflashpoint.org's forum) is will this be an executable script available for 'any' helo via initialiation?
Case in point - mission specific helo/vehicles for CAS function. Some ParaRescue-type is for exfil of wounded, soft/hard target neutralization. The DAP is great, with a script like that on some other models missions and such would be a lot less complex trigger wise.

Another thing i've never seen - hotkey assignment to action menu items. With the growing list of action menu items on some vehicles, especially BAS, and with the direction it's taking in it only getting to be a longer list - is there anyway to segrigate a common function (a handy one I like is EJECT right-f'n-away) and assign it to a hotkey - or is that another game code only item such as Night Vision?

Great work, truely something to be proud of. I'm especially impressed with your patience - you must be parents or something. Thank you for your commital to nothing less than the best you can do. Hopefully that will inspire others just as it does yourself.

PS - forgot to ask - did the woodland camo SOAR pilots that came with the OH/UH-6 littlebird packs get overwritten by the new BAS_SOAR.pbo? If so - any plans to have a woodland camo based SOAR pilot still on the roster?
« Last Edit: 12 Aug 2003, 20:42:23 by lt_poncho »

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #714 on: 12 Aug 2003, 23:02:59 »
Quote
what island?
WHAT? Have been living under a rock? Nagual is making an island for BAS. REALLY NICE. Check out the picture of it on the official forum and the video on Naguals page;
http://www.ballistic-studios.com/nagual/

Quote
Another thing i've never seen - hotkey assignment to action menu items. With the growing list of action menu items on some vehicles, especially BAS, and with the direction it's taking in it only getting to be a longer list - is there anyway to segrigate a common function (a handy one I like is EJECT right-f'n-away) and assign it to a hotkey - or is that another game code only item such as Night Vision?
I don't it's possible to assing hotkeys. And I think BAS did a great job trying to keep it down a bit. For example, as a pilot you can't open/close the sidedoors.

Quote
PS - forgot to ask - did the woodland camo SOAR pilots that came with the OH/UH-6 littlebird packs get overwritten by the new BAS_SOAR.pbo? If so - any plans to have a woodland camo based SOAR pilot still on the roster?
Yes, they get overwritten. As for camo pilot; you can use the woodland (camo) crewchief as a pilot. SOAR in RL however, wear green flightsuits (in woodland missions that is).

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #715 on: 12 Aug 2003, 23:08:34 »
Quote
You still may not like the color (i'll check the color vs the soar color tonight as I did both), but at this point it will not change. For any future addons (such other Seal Teams) i will be moving the colors of the uniforms more toward the colors on Naguals island. But like I said the new deltas and rangers have new cammo, and it amy be more to your liking... or not
Yeah, I already thought the D/R wouldn't change anymore. I hope the current "new" camo is a bit less white, though. It should really be a bit (just a very little bit) more (desert-)yellow. You made the BDU's a bit faded look. I think this is not the right way. You can better make em look more used (dirt ect) than faded.

Please post what your conclusion is after comparing them to the SOAR. I like to hear that.

teeps

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Re:Ballistic Addon Studios Update Thread
« Reply #716 on: 12 Aug 2003, 23:31:29 »
Not really related to the discussion, but I'd just like to extend my thanks and appreciation for another top notch add-on.

Good work fellas :)

Offline KTottE

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Re:Ballistic Addon Studios Update Thread
« Reply #717 on: 12 Aug 2003, 23:55:44 »
Holy dogpoo batman!
I've never had this for another chopper, so I don't know if it's a BAS-added effect, but some little bastard shot a hole in me fueltank.
And I was way out over open water!
Jeesh, I managed to get over land before I ejected, but that was ferking nervewrecking.

Good work on these things y'all.
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Offline ebud

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Re:Ballistic Addon Studios Update Thread
« Reply #718 on: 13 Aug 2003, 00:30:32 »
PS - forgot to ask - did the woodland camo SOAR pilots that came with the OH/UH-6 littlebird packs get overwritten by the new BAS_SOAR.pbo? If so - any plans to have a woodland camo based SOAR pilot still on the roster?

Yes they overwrite them, and I do not think the old ones will be compatible with the new 60s.

No, only the wodland crewchief has cammo, and I do not plan on changing that unless someone finds more than a few pics of  an alternative for reference as I have yet to see a helo pilot wearing anything other than the standard flight suits. I know there are new cammo nomex flight utilities coming out, but I've yet to see pics of them in use. Sorry, but the flight suits will stay for a while. I spent more than a few hours getting them done and making sure the seams line up (more than a little frustrating), and hope to keep them. :)
« Last Edit: 13 Aug 2003, 00:42:40 by ebud »
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

lt_poncho

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Re:Ballistic Addon Studios Update Thread
« Reply #719 on: 13 Aug 2003, 00:33:28 »
Quote
I don't it's possible to assing hotkeys. And I think BAS did a great job trying to keep it down a bit. For example, as a pilot you can't open/close the sidedoors.

After reading all 48 pages of this thread in one sitting it's evident you can count on Frostbite here to give kudos to BAS and make it sound like I was critisizing the work - dude your lips are numb - all I want to know is if it's possible - it's something evident no matter what vehicle you use, be it BAS or not.

Since BAS and other modder's have extended the vitality of this game they would be the authority on that, no?

And if I were a pilot i'd be very worried if I could open/close the side doors while in flight.