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Author Topic: Ballistic Addon Studios Update Thread  (Read 214455 times)

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Coporal_Punishment

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Re:Ballistic Addon Studios Update Thread
« Reply #420 on: 20 Jul 2003, 12:05:29 »
In reply to some of the questions  ;D

There will be tottaly new desert cammo weapons in the Delta/Rangers Version 2 probably camo-striping too ;)

The Delta/Rangers Version 2 will be released a little bit after the Seals, however both are waiting for the JAM project to be finnished   :-\

And not asked but in advance, we are thinking on making some pioneer Scripts on both the Seals and Delta/Rangers  ;)

Now please don't ask which scripts or when they will be released, it's a surprise it will be worth it  ;)







What's a pioneer script, what does it mean, I know what scripts are but what's a pioneer script

Skaven

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Re:Ballistic Addon Studios Update Thread
« Reply #421 on: 20 Jul 2003, 12:44:19 »
 ;D Pioneer in this case means something new or very unusual  ;)

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #422 on: 20 Jul 2003, 19:08:10 »
ooooh :P, I thought you were going to equip those rangers with shovels

Vyper

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Re:Ballistic Addon Studios Update Thread
« Reply #423 on: 20 Jul 2003, 20:19:08 »
Don't say that Frostbite! you got me going! for a fraction of a second i thought it was Evis or TS who was posting that and entrenching tools sprang to mind! then the ability to dig holes!

The BAS fandom crew is quite edgy as of late i fear..we await a break through that shall surely come (Say this in one of those Lord Of the Rings epic voices and it might sound normal)....the darkness is almost away!

Vyper

Skaven

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Re:Ballistic Addon Studios Update Thread
« Reply #424 on: 20 Jul 2003, 21:44:29 »
AHAHAHA  ;D

futurehornetdriver

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Re:Ballistic Addon Studios Update Thread
« Reply #425 on: 21 Jul 2003, 01:07:46 »
sup all are there any working links for the BAS OH58 pack..it seems the link on their site has errors in the zip..thanks in advance...looking forward to the updates and new releases  ;D

Offline Tim Pink

  • ECP Team &
  • Former Staff
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  • "Down with a bang and that'll be the end"
Re:Ballistic Addon Studios Update Thread
« Reply #426 on: 21 Jul 2003, 04:33:45 »
Hi everyone

This is quite a shock, coming back from a long holiday and seeing all these pictures of UAZ's, The BRDM-2 and all this talk about the MH-60L is quite overwhelming, what have i been missing.

Any way i agree about what Cpt Frosbite said, BAS should make a PJ(or shake and bake commando's as the delta's call them)addon for Flashpoint.
It makes sense seeing as wherever the Rangers and Delta's go the PJ's are sure to follow.

You'd alredy have the models from the Delta's and Rangers and because a CSAR  team is made up of Rangers and Delta's depending on the situation it would make a perfect addition to the new MH-60L.

Well thats my 2 cents worth.

Keep up the good work.

P.S will the MH-60L have the abitlity to rappel 2 people at once, one on each side of the bird?

Thanx
Tim
"Whoever said nothing is impossible, never tried slamming a revolving door."

futurehornetdriver

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #427 on: 21 Jul 2003, 19:43:52 »
umm yeah... how bout the oh58 link ?

Cpt. FrostBite

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DeadMeatXM2

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Re:Ballistic Addon Studios Update Thread
« Reply #429 on: 22 Jul 2003, 00:01:37 »
Sorry about the download links, that is all being sorted over the next 2 or 3 days.

As regarding the PJ's, the fastroping and so on, in the true BAS fashion, you'll have to wait and see ;)

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #430 on: 22 Jul 2003, 00:17:27 »
great news! ???

 ;)
« Last Edit: 22 Jul 2003, 00:17:55 by Cpt. FrostBite »

Tigershark

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Re:Ballistic Addon Studios Update Thread
« Reply #431 on: 22 Jul 2003, 04:20:39 »
Vyper....as you quite correctly said...the darkness IS almost away. Guys...I know this being kept in the dark is a little frustrating. Let me be candid with you guys...the hardcore fans.

Believe me when I tell you it is just as frustrating for me, keeping these things quiet, as it is for you guys not knowing anything or getting cryptic answers.

The guys at BAS are doing some TRULY AMAZING stuff....stuff that I guarantee will blow your minds....Nagual's island continues to amaze me with each beta version....you simply cannot imagine what a rich and diverse playing environment this is. It represents months of work and thousands of man hours from various members of the team. This island will have something for everyone....and we plan on releasing just not the island .....you should have everything you need to get started mission making and MPing with it. Can't elaborate too much on this...use your imagination.

On the weekend we got to MP test the MH-60s as a team.....it was a shitload of fun.....the scripts seemed to work ok....visually it was stunning to see Deltas and Rangers fast rope out of the helo as I held it at a hover over the target area...dust swirling as they descended...these helos going to rock!! I was so impressed by them and by Naguals island I took a shitload of pics...if only I could share them with ya  :(

The Deltas and Rangers look exquisite....Ebud has done a magnificent job improving on something I thought was pretty damn good already. The whole BAS team is pretty much using these now....and we have a JAM beta that is now integrated with them so things are progressing there as well. Seals are also great.

The whole Desert vehicles pack will bring some of the best modernised vehicles to the game...with all the lumps, bumps and gear you see on vehicles in modern day conflict. Angusheaf was posting pics of the Abrams new aiming reticule/sight. The attention to detail in this sight alone should win over the hardcore fans of the game. In true BAS style, we spare no expense when it comes to attention to detail.

Then we have the OPFOR...of which you've seen some pics...this project is snowballing with it's scope increased and more units being developed literally everyday.

If that's not enough...we also have a script developing for a full blown campaign that will part of a special project we will be developing with another party...we can't announce details just yet. But depending on the timing, we may even take this script and use it with Nagual's island and write another script for our special project.

I can't stress enough that there is some very COOL and WELL THOUGHT OUT shit going down at BAS....and it will all be shared with you guys in good time. There is a SHITLOAD going on at BAS behind the scenes...and ITS ALL GOOD!.....so I'm sorry we aren't sharing all of it....but then again....we are bringing back the old tradition of being pleasantly surprised when something gets released. Within the next month....you are going to be inundated with new toys that are going to keep you entertained until BIS' next release. This, I can promise! Or you can have your money back  ;D

And then after any new BIS release....you can be assured we will be working to get our addons working with their new environments, weapons, techniques and units. The future is bright gentlemen. Thanks for your support and keep the faith!
« Last Edit: 22 Jul 2003, 04:25:59 by Tigershark »

Monkey Lib Front

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Re:Ballistic Addon Studios Update Thread
« Reply #432 on: 22 Jul 2003, 04:40:40 »
greatstuff there  8)

Coporal_Punishment

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Re:Ballistic Addon Studios Update Thread
« Reply #433 on: 22 Jul 2003, 14:01:58 »
Sounds great Sharky. All i can say is

Allah
Buda
God and
Tigershark

I love you all ;)

Coporal_Punishment

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Re:Ballistic Addon Studios Update Thread
« Reply #434 on: 22 Jul 2003, 14:07:06 »
Oh yeah making specail forces from all US departments of defence are great, but have you people wondererd about making a regular infantry man, men who are the backbone of the army, becuase we have to remember OFP is primarily and infantrymen game. and no i am not saying there is no room for special forces but it will be great to see regular infantry be it the 1 , 2 Infantry Division etc going with your Special Forces. but I hope this isn't taken the wrong way. I more then happy with your addons  ;)