Island looks promising, cj. A few problems though (tried the 1.3 beta):
Problem summary:
- The addon ought to be using the OFPEC tag system.
- Needs to have its addon dependencies specified.
- Permission to use Tonal islands objects?
OFPEC tag complianceIn this day and age, not using an OFPEC tag for your addon is bad form. I suggest you register "CJ525" as your addon tag and rework the island to "cj525_ashau.pbo" and "cj525_ashau_obj.pbo" and adjust the config and other paths to reflect that. Read more about the
why's and
how's of tags here:
About tagsAddon dependenciesYou need to declare the addons the island depends on in its config. This will make the island usable in mod folders and on dedicated servers for multiplayer games. As far as I can tell, it is dependant on the user having the following addons loaded alongside this island: sebnam_obj.pbo, seb_ilo.pbo and bas_o.pbo.
A reworked and bug fixed CfgPatches for a cj525_ashau.pbo will look like this:
class CfgPatches
{
class cj525_ashau
{
units[] = {};
worlds[] = {"cj525_ashau"};
requiredVersion = 1.91;
requiredAddons[]={sebnam_obj, seb_ilo, bas_o};
};
};
//
// rest of the island config follows. References to \ashau\ changed to \cj525_ashau\ to
// reflect the proper use of the OFPEC tag system
//
The BAS Tonal objectsHere's an excerpt from the BAS_ISLE_readme.txt that came with the Tonal + OFPOR addons:
Due to the extensive / excessive amount of work put into this project to make the Tonal isle unique, copyright is claimed on the original work.
This addon is not to be altered or edited for any purpose without the express permission of the authors. Nor should it be distributed except in the form provided. Ask for permission to use any Tonal objects/textures BEFORE using them in another project. Requests will be considered some time after release.
I suggest you sort that out before the final release.
Keep up the good work and we can soon have lots of Hamburger Hill missions ;D
Regards