To expand on an Action command Gumby posted
Name: STROKEGUN
Description: Caused unit to swing riffle like he his striking a target
Syntax: unit2 ACTION ["STROKEGUN", unit1]
Example:KLINK ACTION ["STROKEGUN", VLAD]
Notes: Unit1, or VLAD in the example, will swing the gun. Although the addition of unit2, or KLINK, from the example, would lead you to believe that VLAD would try and hit him. I have found that it has no relivance.
This is a very nice action and I would think that it would have a complimentry action which would be played by KLINK, and would make him act as if he got hit twice by a riffle. But I can not find it. If anyone has any ideas...
I could use it in an outro I'm writeing.