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Author Topic: modern forest infantry  (Read 3719 times)

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Mr_Shady

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Re:modern forest infantry
« Reply #15 on: 03 Aug 2003, 17:44:32 »
I thought they'd replaced the old-fashioned plastic/metal water canteens with the squashy plastic ones that you can roll up when you're finished with them anyway.

BronzeEagle

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Re:modern forest infantry
« Reply #16 on: 03 Aug 2003, 22:34:15 »
Okay you guys really do want the Claymore pouch.  Claymore pouch it is.  As you can see from the final beta the soldier is almost finished.  I just need some help.  I need to get the head from the KMM international infantry placed onto my unit but I at the current moment am learning how and it's coming along very slowly.  If one of you knows and would like to help me I'd appreciate it.  Once that is done he'll have a removable helmet, movable goggles too.  If I could get a removable backpack done that would be the icing on the cake.  I'm shooting for the best for this model.  I hope this will be the definitive U.S. grunt model for players out there.      
« Last Edit: 03 Aug 2003, 22:37:27 by BronzeEagle »

Vyper

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Re:modern forest infantry
« Reply #17 on: 04 Aug 2003, 00:17:08 »
As long as we don't have an action menu for EVERYTHING! i hate it when it reads something like

Take off helmet
remove goggles
take off helmet and remove goggles
brush hair
scratch ass
call mum when i get home or she'll go mad
darn new pair of socks
break fathers horse in
reload M16
M16 on back
too late, your never gonna get this far, your dead!



I can't think off a way around it but there definitly has to be one! Like a script that activates the Goggles to come down when you get in a vehicle and then go up about 15 seconds after you leave it? And why have a removable helmet? i'd prefer to have a seperate model with less armour values whos just in shorts and t-shirt to be hounest...eye candy is good but i want practicality too, as do a lot of people.  But its looking not too bad so far!

Vyper

Offline KJAM

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Re:modern forest infantry
« Reply #18 on: 04 Aug 2003, 00:20:49 »
and if you would be kind, make it so that people can use yours as a base and add different textures etc and some more functions lol

Mr_Shady

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Re:modern forest infantry
« Reply #19 on: 04 Aug 2003, 14:24:51 »
My pet habit in MP if we're using the KMM Internation Infantry is to only wear the wooly bobhat instead of a helmet... makes me feel like a proper commando  ;D

Offline KJAM

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Re:modern forest infantry
« Reply #20 on: 04 Aug 2003, 15:16:39 »
vyper, the script would be better if like when you got in a vehicle the goggles came UP and when u got they then they came DOWN

BronzeEagle

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Re:modern forest infantry
« Reply #21 on: 04 Aug 2003, 15:16:58 »
Damn right.  It's very commandoish.  

Coporal_Punishment

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Re:modern forest infantry
« Reply #22 on: 05 Aug 2003, 12:05:10 »
I think the way BAS are going to release their next ranger and delta pack is that they are going to let the mission editor decide what you will see on the toggle screen.

About modern infantry I would personally like too see some. I'm sick of using '85 troops for support infantry why can't i use modern troops to support modern rangers/ deltas

swift88

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Re:modern forest infantry
« Reply #23 on: 05 Aug 2003, 12:25:49 »
what i wanna see is english MP's like in afganistan, with their helements on their hips, and you can see their berrets and radio

« Last Edit: 05 Aug 2003, 12:30:45 by swift88 »

Offline Messiah

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Re:modern forest infantry
« Reply #24 on: 05 Aug 2003, 12:43:51 »
but they arn't MP's....

the first picture is of the RAF Regiment (well i think so) - not so well known about, but they basically are tasked with protecting RAF instalations and equipment

and the second is the Royal Gurka Regiment...



the woman on the right is an MP
« Last Edit: 05 Aug 2003, 12:53:42 by Messiah »
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BronzeEagle

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Re:modern forest infantry
« Reply #25 on: 05 Aug 2003, 16:15:03 »
I'd like to make that.  I have a beret model finished.  If I made this current model open ended then you could redo the textures to that of the country you like.  I'll throw the beret model in and make this model open ended for those of you who like to fiddle with textures.  You'll have a modern european soldier as well.  

swift88

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Re:modern forest infantry
« Reply #26 on: 05 Aug 2003, 16:17:54 »
swift takes his hat off to find its already at his hip

BronzeEagle

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Re:modern forest infantry
« Reply #27 on: 05 Aug 2003, 16:21:05 »
I wish that the at ease animation looked like that one guy in the beret holding his gun at his hip.  That way to go from one animation to the other is faster and it looks cooler.  

swift88

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Re:modern forest infantry
« Reply #28 on: 05 Aug 2003, 16:24:18 »
with a beast of a gun lol i bet hes not too far from where i live, because gurkas are stationes in beconsfield

Offline Messiah

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Re:modern forest infantry
« Reply #29 on: 05 Aug 2003, 16:57:28 »
you mean where he is stationed yeah? lol... cos if u mean in the pic - i hope your area doesnt have barbered wire and war torn buildings  ;)
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