I am at work but why don't you post your mission so someone can take a look at it?
Umm ....okay ..thanks for the offer ...but for some reason that scares me more than knowing I'll be getting 2 hours of sleep from trying to figure all this stuff out tonight. I mean, my mission feels so naked compared to all of these Tuxedo-wearing ones around here.
At any rate, I used a test mission with the same scenario and MH6 chopper. The results:
Yes, it is a Player-as-group-leader-of-AI problem. If you get in the vehicle first or don't order your troops in/out , they will be left behind. All works fine with just AI or even me as player in unit with AI leader. I know you all know this .....hence the
Lustypooh script attempt. My main concern is this will be a MP mission and I don't want to have to give step-by-step instructions if we decide to enable a few AI.
I'm thinking it may just be easier to use the
Join Groupnull command mentioned in the "Unattach Group" Question so that I can give WP's to each unit and sync them all to the Load and TransportUnload WP's of the heli.
I also think something is up with my AI ...they now ignore WP's and shoot at static objects (artillery,Mash tents,etc.). Are they on drugs? :-\