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Author Topic: Showmap = ???  (Read 913 times)

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GreyFox

  • Guest
Showmap = ???
« on: 27 Apr 2003, 14:13:00 »
I wrote in the description showmap=0, now i want to show the map in the Mission, but how is it possibile? I tried it with showmap=1 and showmap=true in a Trigger, waypoint and so on, but nothing works...what kann i do? Heeeelp meee   :-[

CrashnBurn

  • Guest
Re:Showmap = ???
« Reply #1 on: 27 Apr 2003, 16:04:19 »
showMap show
Operand types:
    show: Boolean
Type of returned value:
    Nothing
Description:
    Enable map (default true)

Example:
showMap true

Looks like you need to leave out the '=' sign dude.

Gameer_77

  • Guest
Re:Showmap = ???
« Reply #2 on: 27 Apr 2003, 16:46:12 »
I think you're using the wrong command ::):

Code: [Select]
forceMap show
Operand types:
    show: Boolean
Compatibility:
    Version 1.27 required.
Type of returned value:
    Nothing
Description:
    Force map display.

Example:
    forceMap true

Gameer

Knut Erik

  • Guest
Re:Showmap = ???
« Reply #3 on: 27 Apr 2003, 17:06:48 »
No, no! The forcemap command makes the map show all the time!
Can be used to make onMap intros, but not in this situation  ;)

Gameer_77

  • Guest
Re:Showmap = ???
« Reply #4 on: 27 Apr 2003, 17:29:31 »
Quote
I wrote in the description showmap=0, now i want to show the map in the Mission, but how is it possibile?

I gathered he wanted to show the map during the mission.

"Showmap" is there so you can disable the use of the map during the game (Like BIS's escape from jail mission).

"Forcemap" is the only way to make the map show up (Albeit, it is very crude; the reticule stays up and you can't use 'onmapsingleclick').

Ha! ;D

Gameer ::)

Offline Black_Feather

  • Former Staff
  • ****
  • I'll never forget you Daisey.
Re:Showmap = ???
« Reply #5 on: 28 Apr 2003, 00:46:22 »
you can hide the map in the description.ext with this

showmap = 0

and show it later in the mission with this

showMap true

Is that what you wanted?

Gameer_77

  • Guest
Re:Showmap = ???
« Reply #6 on: 28 Apr 2003, 22:20:35 »
you can hide the map in the description.ext with this

showmap = 0

and show it later in the mission with this

showMap true

Is that what you wanted?

Oooooh :P

I mis-read his question. ::) ;D

Gameer