- How is it that you create a situation where if an enemy soldier sees you, or you fire a shot, or you kill an enemy that some tank crews will enter their tanks? The same situation should work for aircraft, the situation with the tanks and aircraft does occur in regular official missions.
Make a trigger .... your side detected by the enemy side..
give your tank squad a waypoint where they will hang out until you're spotted...
make the next waypoint a "get in" waypoint for the desired vehicle
synch the 1st waypoint with the trigger you made...
now the second (get in) waypoint will not show for the AI until the trigger has gone off
As far as the second one goes... I'm not too sure what you're lookin for ... I rarely use waypoints anymore and it would seem to me that in your scenario of
Once your at point B, or anywhere along the way use a radio call (such as radio hotel) to show a waypoint back to point A
that if you had started at point A you should know your way back without the need of a waypoint.. I think you can move waypoints dynamically perhaps ... you might want to look into that aspect of it ...
And the third.. if you're using a sitting animation for those guys around the fire.. they're probably sitting down as soon as the mission starts and then standing back up again .. some sort of loop has to be made for them to continously do an animation...
If there is an easier way .. I'm sure someone will point it out