Hi
My lesson 4 is 99% done and will most likely be released tomorrow, but I have some problems:
#1: When the pilot is in the model and the passenger tries to enter, if he bumps, just a little, into the side of the heli it is trown to the side. So the soldier can play football with it untill it explode. Only possible when there is a pilot inside already.
#2: To make the configfile a bit simpler, Ive inherited the UH60 class and just changed the most needed attributes. But when taking off, the heli takes to the skies BEFORE the rotor is changed from static model to the blurred texture. Is there a setting in the configfile that dealt with how long the transition from static rotor to blur, or does it have to do with my model beeing lighter than the heavychopper UH60?
#3: I have a fixes stabilizator on the heli model but most heliaddons have a vertex named "osa vejskovky" in the Memory LOD. Is this needed for a small chopper or only for those with a movable horizontal stabilizator?.
#4: In memoy LOD, the vertex called "zamerny" (line of sight), what does that one really do? Didnt include it in my tut so far because I dont know what it does.
brsseb