I'm not having any luck with this outside of his demo mission (where it works wonderfully). When I import into into my own mission though it doesn't seem to be working. If you die you do get thrown into the cutscene but that's about it. All I did was copy his scripts into my mission's directory (cam, init, respawn) and then copied his triggers into my game, renaming my players the same name he gives his in the demo. Hence I really at am I lose as to how to get this to work. Any ideas? Ohh, and I'm using is description.ext too, but that doesn't seem to be loading up at all either.
Also, the major trigger you use in this feature, to dictate an ending, does that have to cover the entire playing area?
EDIT: I managed to get it to work (don't ask me how) except that the teleportation doesn't work. The dead player respawns, miles away, as intended, but another player standing over his dead body doesn't cause him to teleport back into battle.