Hey guys, me again.
I was wondering, is it possible, to detect how many units on each side was killed, and determine who won?
Ex.
Your playing as a West soldier and the mission ends with 26 East killed, and 32 West killed.
Now, since East had fewer casualties your debriefing would be a loss. But if it were reveresed, the debriefing would say you won.
Is it possible at all to do this?
I'm trying to make a mission using an excellent createunit script and the player will be thrown into the fray to do what he can, so if you manage to make a big enough difference, you get a mission accomplished.
Got another question also, is it at all possible to respawn the Player somewhere in an SP mission, or is that only possible in MP.
Thanks.