Anyone know much about Binarize and how it affects animated properties, like doors on buildings? Specifically what this means when you are Binarizing a folder:
"No neighbour
Neighbour in other component
Component 02
Neighbour in other component
Component 03"
etc etc.
Anyone knows what that means and how to fix it? The animations work fine when placed on a map using the mission editor, but not when placed through WRPEdit.