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Author Topic: Destroy  (Read 571 times)

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Headhunter

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Destroy
« on: 20 May 2003, 18:34:10 »
Is there anyone who know a script that destroys EVERYTHING (tanks, planes, infantery...) within the radius???

Offline Dandy

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  • my teatcher say that there is 80% water in water
Re:Destroy
« Reply #1 on: 20 May 2003, 20:17:45 »
give everyting a name (every playns, every soldier)

And wright this in the trigger activation.

name_1 setDammage 1;name_2 setDammage 1;name_3 setDammage 1;......................

name_1 is the name of one of the soldiers/unit/plain that is going to die when the trigger is activated.

ThatÂ's one way, alot of writing, but it works.
Is there a question about monkeys? okay I gues not!

Knut Erik

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Re:Destroy
« Reply #2 on: 20 May 2003, 22:32:43 »
Or you can try this. A bit less writing  ;)

"_x setdammage 1" foreach thislist

If you set the activation to "West present", all the west unit in the trigger will die.

If you set the activation to "Anybody present", all the units in the trigger will die, and so on...  ;D