Ok, I got that problem sorted, and now I have 2 scripts, throw1.sqs(the one you saw earlier) and throw.sqs. In the int field of the player, I put
[mutie1, victim1] exec "throw1.sqs"
But when I press the action that says "Throw" it throws me in the air, although I am mutie1.
Throw1.sqs:
; A script for a man to throw another man 20 feet in the air
; Get the unit that will be affected
_Unit = _this select 0
; Get the other unit that will be affected
_Unit2 = _this select 1
goto "addaction"
; Main loop
#addaction
_Unit addaction ["Throw","throw.sqs"]
exit
Throw.sqs:
_Unit = _this select 0
_Unit2 = _this select 1
goto "Throw"
#Throw
_Unit2 setpos [getpos this select 0, getpos this select 1,20]
exit