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Author Topic: Question #164...  (Read 592 times)

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BrAinOfJ

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Question #164...
« on: 07 May 2003, 17:39:30 »
Hi guys, i need clarity...
A mission play's like this...
Start; Intro; Game; Outro win/lose. Correct ? (pretty clear i think)
Now, this is where i need clarity. to make a camera scripted intro end, does a unit have to activate a "end" trigger ? If not, im guessing you end it in the camera.sqs file. If thats correct, the tutes im using dont really clarify it, and ill msg the authers and notify them that a n00b like me may struggle with ending the intro.
2nd thing i need clarity on, is the briefing. As im still in the process of studying the tutes, i havent made it for my missions. By placing it in the appropriate folder, the game knows what it is, but when will it show up ?
eg Start; Intro; Briefing ; Game.....
or
Start; Briefing; Intro; Game....

SimonRussi

  • Guest
Re:Question #164...
« Reply #1 on: 07 May 2003, 17:44:50 »
1st the answer is yes, you have to trigger an "end" trigger

2nd the briefing shows up after the intro, before starting to play the mission

BrAinOfJ

  • Guest
Re:Question #164...
« Reply #2 on: 07 May 2003, 18:05:36 »
Thanks man :)

and to admin: soz for posting in wrong spot :)

Offline macguba

  • Former Staff
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Re:Question #164...
« Reply #3 on: 07 May 2003, 18:43:20 »
Start - Intro - Briefing - Mission - Debriefing - End/Loose Outro - End

The Tutorial mission in the Ed Depot does exactly what you are asking -  ends from a little cutscene via a trigger.     The easiest way is to have the cutscene script set a varible to true.    That variable fires your end trigger.

There is also a briefing template for you to copy.

If the tute you've read doesn't make it clear, once you've worked it out add a little Comment to the tute explaining things.
Plenty of reviewed ArmA missions for you to play