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Author Topic: Textures white at distance  (Read 800 times)

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Vladmir

  • Guest
Textures white at distance
« on: 07 Jun 2003, 08:41:18 »
I know this is a stupid newbie question, but I am retexturing standard models and have all the jpgs(ughh) assigned, but My units go white at a certain distace, they are fine up close, but further away they go white!!! PLEASE HELP!! :P

Kaliyuga

  • Guest
Re:Textures white at distance
« Reply #1 on: 07 Jun 2003, 20:31:09 »
are all of your LOD's textured?

my guess would be that one of your LOD's for the farthest distance away is untextured.... and that's why you're seeing the white show up at great distances

Vladmir

  • Guest
Re:Textures white at distance
« Reply #2 on: 08 Jun 2003, 03:46:41 »
How do I do that.....first time doing textures, would I select all the last lods pieces and assign the textures manually?

Kaliyuga

  • Guest
Re:Textures white at distance
« Reply #3 on: 08 Jun 2003, 04:55:40 »
yeah... just texturing each LOD the same way as you did the first should work..  :)

Vladmir

  • Guest
Re:Textures white at distance
« Reply #4 on: 09 Jun 2003, 05:32:41 »
Thanks :afro: