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Author Topic: Stupid trigger  (Read 450 times)

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Iwesshome

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Stupid trigger
« on: 27 Apr 2003, 02:55:39 »
Here we go,

I have a helo that starts the games with a move waypoint over them...

loon1 flyinheight 0

I have another move waypoint down the road some with...

loon1 flyinheight 25

I have a trigger where a solider will execute it causing the helo to go to the next waypoint... issue it dosen't. Trigeer is sync to the second move waypoint but I cant get the helo to move other than staying on the ground. I threw a hint in there to check if it was executing and it is.

 ???

Iwesshome

  • Guest
Re:Stupid trigger
« Reply #1 on: 27 Apr 2003, 03:04:04 »
Stupid me... I figured it out

*Where is that Im with stupid pic?

Forgot to put in the helo initialization field:

loon1 flyinheight 0

1st waypoint should have the 25 instead of 0 and the trigger should have been sync to thye first instead of the second waypoint