Maybe I should instead describe here what my problem is. OK: I'm making car bombs of different types in one testing mission. I have got so far eight different bombs;
1: Bomb against armored vehicles, blows when specified unit gets in.
2: Bomb against armored vehicles, blows when specified unit drives over certain speed.
3: Bomb against armored vehicles, blows when any unit gets in.
4: Bomb against armored vehicles, blows when any unit drives over certain speed.
5: Bomb against vehicles, blows when specified unit gets in.
6: Bomb against vehicles, blows when specified unit drives over certain speed.
7: Bomb against vehicles, blows when any unit gets in.
8: Bomb against vehicles, blows when any unit drives over certain speed.
Now, individually, they all work fine. But when they're all together, number 3 won't work!
If I remove the script call from the Init field of number 7, then number 3 will work!!!
BTW, in the Init field of #3 is writen; [this] Exec "ArmoredVehicleBomb03.sqs"
AND, in the Init field of #7 is writen; [this] Exec "VehicleBomb03.sqs"
Could the mistake be in the Init field of those two or can a mission hold no more than seven *.sqs files or what?!?!?
I still left an attachment of all the *sqs files and ofcourse the mission file on this note if you wanna download it to check yourself. ------BTW, do I have to stay online for you to be able to download this attachment or is it saved on the OFPEC site??? Please, I beg you not to laugh of my retardness when it comes to technologie(what would be for me a toaster or a sewing machine or even internet)
Haha!!! When I play OFP I throw my binoculars at the enemy!!!!
I appreciate a lot, thanx very much in advance!!!
J