first of all: letÂ's go over some theory. (i hear u sigh)
This is what needs to be done (in this order):
Wait for the player to mark some point on the map.
React to that.
Create an action for the player so he can call in the artillery.
camCreate the shells at desired height, in desired quantity and of desired type.
Make sure to create them randomly around the markers position.
Watch the show.
Your homework:
Look up these commands in your reference:
* addeventhandler
* addaction
* camcreate
When u think u got a hang of what they do, let me know and weÂ'll continue.