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Author Topic: n00b questions  (Read 542 times)

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Makabi

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n00b questions
« on: 27 Mar 2003, 06:31:10 »
I need the answers to some simple questions I can't find in the FAQ:

how do I add weapons\items\ammo to a unit?
how do I make a unit holster it's weapon?
how do I make a unit sit down?
how do I make a unit salute?
how do I make a unit do pushups?
how do I make a unit do a talking action?
how do I delay commands?

Any answers to any of the questions is appreciated.

asmodeus

  • Guest
Re:n00b questions
« Reply #1 on: 27 Mar 2003, 10:54:24 »
Hey Makabi!  

#1.  For a soldier:  

this addmagazine magazinename; this addweapon weaponname; this addmagazine magazinename

The order is important because this order makes the weapon start loaded and ready to solve any problem in the form of a 5-7 foot flesh mass.  (human)   ::)

For binocs and nv goggles its always:

this addweapon itemname

#2-6

Explore the wonders of the ofpec world and check out the editors depot..  It's up there ^^..   ;)   Check out the command section and find the switchmove section..  

The switchmove command will achieve most of these things..  Also try a search on these specific questions in the forum, because I know I've seen them answered before and recently.   ;)  (If you still can't find somethin let me know)  

#7.  

It all depends on what you're talking about.. If it's a command activated by a trigger, you add time to the triggers countdown, if it's a command in a script you use ~ and then the number of seconds...   ;)

Hope that helps!  Have fun editing!    ;)

Asmo

P.S.  Before adding weapons and ammo, you will probably want to clear their weapons...  If so, use:

removeallweapons this

in the unit's on activation field.  
« Last Edit: 27 Mar 2003, 10:57:25 by Asmodeus »

Offline macguba

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Re:n00b questions
« Reply #2 on: 27 Mar 2003, 11:17:16 »
Makabi, well done for seaching the FAQ.     Head over to the Ed Depot - Tutorials and look at

References - Unofficial command ref guide

Abuu's basic editing tute (can't remember exactly where it is)

Both of these will help you.

Delaying commands is easy.   In a a script

~2

will make the script wait two seconds.    In a trigger or waypoint use the countdown/timeout fields.    I wrote a post on them a couple of weeks ago, search the forum if you need help with those.

Come back and ask if you get stuck.  ;)
Plenty of reviewed ArmA missions for you to play