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Author Topic: need help with making a radio message(without sound)  (Read 507 times)

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ordinary_jaapie

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i want      INTEL to tell a radiomsg to 1 of the 2 usa groups
please help me

Kaliyuga

  • Guest
Re:need help with making a radio message(without sound)
« Reply #1 on: 07 Mar 2003, 20:39:59 »
Command :
SideChat
 
Description :
Returns the side of the specified unit.
 
Syntax :
unitName SideChat "Text"

unitName is the name of the unit to do the chatting.
Text is the text string to display
 
Returns :
N/A
 
Example :
myUnit sideChat "Alpha black one to PapaBear : My mother is killing me"
======================================================



You can also use globalchat.. or groupchat  depending on who you want to see the radio message

The unofficial command reference....

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:cheers:
« Last Edit: 07 Mar 2003, 20:41:41 by Kaliyuga »

ordinary_jaapie

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Re:need help with making a radio message(without sound)
« Reply #2 on: 07 Mar 2003, 22:46:11 »
i know that but the problem is my Intel has to say it and my intel isn't a person

Offline macguba

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    • macguba's operation flashpoint page
Re:need help with making a radio message(without sound)
« Reply #3 on: 08 Mar 2003, 09:43:56 »
Two options:    

1)   Create a loon to be your Intel.   Place him on an outlying island so he can't come to any harm.

2)  Use Papa Bear or November1 or something.  In init.sqs write

Papabear = ["West","HQ"]    (syntax not guaranteed)

then in them mission

Papabear sidechat "blah blag"
Plenty of reviewed ArmA missions for you to play

ordinary_jaapie

  • Guest
Re:need help with making a radio message(without sound)
« Reply #4 on: 08 Mar 2003, 10:00:39 »
everybody is saying that
but iff it was that easy i would have found it my self
but i need no sidechat  but groupchat
because i have 2 groups and only 1 may here
it now the first idea is good iff i put the name in one of my man because he has to talk before he dies
but iff he dies can he still speak then???

Offline macguba

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    • macguba's operation flashpoint page
Re:need help with making a radio message(without sound)
« Reply #5 on: 08 Mar 2003, 10:17:34 »
My apologies for not reading your question properly in the first place.

Dead men don't speak.

If this is a single player mission then it doesn't really matter if you use groupchat, sidechat, or globalchat - the only difference is the colour of the text.  

If its a multiplayer mission you're in the wrong place - ask the mods to move this thread to the multiplayer board.

You could name all the loons in the group and make a script something like this (this is not a perfect script, its just a sketch of what you could do)


#loon1
? not (alive loon1): goto "loon2"
loon1 groupchat "text here"
exit

#loon2
? not (alive loon2): goto "loon3"
loon2 groupchat "text here"
exit

#loon3

etc





Plenty of reviewed ArmA missions for you to play