Can someone help out on a script I need to make that will produce the real affects of a RPG hit on an armoured vehicle?
Like if u hit the front of a BMP with an rpg the damage will not be enough to disable it and if u hit the side of a BMP with an rpg it will disable it allowing all crew and occupants to exit vehicle safely - it wont BLOW UP from a rocket hit - hitting side would be similar to BMP getting hit by a HEAT shell from tank.
Only when you hit the vulnerable rear of an APC will it blow up as it does currently in OFP.
How do I script these affects - I need to recognize which side got hit.