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Author Topic: sound Help needed  (Read 561 times)

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Dark Angel

  • Guest
sound Help needed
« on: 24 Feb 2003, 17:19:03 »
hello

I'am makeing my own battlefield mp mission  ;D
but theres one problem i made a intro with sounds and that is working great

now when the mission starts i have a set of trigers (mt1) that activate a other trigger on both sides east and west when one unit for either east or west comes in to the trigger(s) the trigger with the Music (mt2) hase to start

untill there its no problem but
the mt2 trigger starts but i dont hear any music  :hmm:
i have put in some text to see if the trigger mt2 works and it dose :noo:

now i thought my Music file is wrong well it works i've tryed it many times
so that cant be it

its allmost like there is something blocking it but i dont know what
my intro is in the mission it self and the Music works in there but as soon every unit is on the map it wont allow me to start up that music
i have used triggers,scripts,radio triggers and any sort of activation i can think of  ???

Can any body help me on this ?

allso is it possible to make triggers that ar not visable in the editor?
but there in a script

MorMel

  • Guest
Re:sound Help needed
« Reply #1 on: 26 Feb 2003, 11:07:49 »
 ???

Do you have "Effects" and "Music" and "Radio" set to their maximum, at the Sound options?

Have you specified your sound file at "description.ext"? If you didn't, check out a tutorial and learn how to... :)

Now, the less probable: Are you using any 'fadeout' commands??  ::)

Dark Angel

  • Guest
Re:sound Help needed
« Reply #2 on: 26 Feb 2003, 17:33:30 »
as far as the opitons go
thats ok because i wouldnt hear the music of the intro  ;D
and for the fadeout command i wouldnt know if i use it ???

its allso in the bisc.ext like the rest of the sound who do play
he dosnt give a error msg or somthing like that its just like it aint there

how is it written in the script
because i got more then 20 scripts running :-[
« Last Edit: 26 Feb 2003, 17:36:17 by Dark Angel »