Hm. Apparently I've done something wrong in the process of converting it to my specific needs. The goals are essentially reversed. In my case death is bad and escape is good... secondly I don't see how it'd work in my case since the unit intended to activate the trigger is a part of a group (however not a group leader), however only that unit should activate the trigger. As far as the escape zone the activation options are as follows: Any member, whole group, leader, vehicle. None of these really give me the ability to specify that particular unit.
I thought you could do that in the condition string... I forget how. I thought it was something like this=nameofunit, I guess I was wrong... some kind of reversed expression error. :-\
For the death trigger I just added : (not (alive NameOfOfficer)) and set the type to: "Loose". So that takes care of half of it.
I guess. I'm going to have to open up some missions after all. Thanks for the help though.
EDIT
Nevermind. I got that bit too... Thanks again.