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When a object is destoyed ission complete
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Topic: When a object is destoyed ission complete (Read 486 times)
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punisher
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When a object is destoyed ission complete
«
on:
17 Feb 2003, 21:11:03 »
hi
I want the missihen the player destroyes a certain object the mission will end.Simpal as that (well not for me)
thanx
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The Gimp clan- pushing the limits of OFP
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dmakatra
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Better known as Armsty
Re:When a object is destoyed ission complete
«
Reply #1 on:
17 Feb 2003, 21:34:47 »
ok. Here we go:
Name the object
put in a triggers condition field
not(alive NameOfObject)
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punisher
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Re:When a object is destoyed ission complete
«
Reply #2 on:
18 Feb 2003, 11:48:10 »
hey
thanks for the advice but
!!!!!! you have stolen my little motto thing at the side of my name!
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The Gimp clan- pushing the limits of OFP
http://www.youtube.com/user/Pigdogmeat
dmakatra
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Better known as Armsty
Re:When a object is destoyed ission complete
«
Reply #3 on:
18 Feb 2003, 19:36:59 »
In the world of OFP verything is legal ;D.
Nah but serious. That is old. Everyone know about it. At least I did it in editing spirit ;D
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punisher
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Re:When a object is destoyed ission complete
«
Reply #4 on:
19 Feb 2003, 17:53:22 »
!!!!!!!
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When a object is destoyed ission complete
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