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Author Topic: Campaigns / OFP spashscreen  (Read 645 times)

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McHale

  • Guest
Campaigns / OFP spashscreen
« on: 15 Jan 2003, 21:26:53 »
Erm I think I posted this in the wrong forum, so now I'm posting it here:

I'm trying to make a persistant campaign, but how on earth do you go about keeping your weapons and status from one mission to the next? They did it in Resistance campaign and I've looked at their campaign structure, but still cant figure it out  ???

Also, is there a way to not get that anoying introduction screen to show up when you run OFP? Maybe a command line argument? It annoys the hell out of me.

McHale

  • Guest
Re:Campaigns / OFP spashscreen
« Reply #1 on: 15 Jan 2003, 21:35:19 »
Okay, never mind I found a tutorial about the weapons pool.

http://www.ofpec.com/editors/tutorial_view.php?id=146


I still want to know about the splashcreen though  :-\

Offline Black_Feather

  • Former Staff
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  • I'll never forget you Daisey.
Re:Campaigns / OFP spashscreen
« Reply #2 on: 15 Jan 2003, 22:05:10 »
change your shortcuts target line to this

"C:\Program Files\Codemasters\OperationFlashpoint\FlashpointResistance.exe" -nosplash

McHale

  • Guest
Re:Campaigns / OFP spashscreen
« Reply #3 on: 15 Jan 2003, 23:08:40 »
Cool, thanks  8)