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Author Topic: ricochets  (Read 568 times)

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Offline Terame

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ricochets
« on: 17 Mar 2003, 08:48:01 »
The term camcreate is used a lot, but can't find out if this is a command or part of a script I need.

I have been playing wth missions, etc. and realize I will have to move into scripting soon but that gives me a headache after a few minutes and I have nothing to show for it :(

So here goes!  :-\

I am creating a basic offensive pattern attack through buildings and some open area. What I would like is to have a large number of ricochets around any unit moving into an exposed main road in a built up area.

ie you move out from cover it sounds like you have the world coming down on you.

I would also like to be able to have grenades go off just outside deadly range in some more dangerous areas.

I have tried to create triggers for enemy units to accomplish this the long way but this means having 10 squads instead of say 1- in strategic spots in the small built up area.

...and 10 squads mean massive LAG which kills the whole mission  :-\

thanks in advance
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