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Author Topic: dropping off a non player group  (Read 730 times)

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Offline aetchell

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dropping off a non player group
« on: 21 Dec 2002, 05:13:53 »
Im getting very frustrated with trying to drop off a unit of men (none player)

i can get the unit to load into the helo, once all men are onboard the helo will move to its next waypoint. the helos waypoint has

type: transport unload

on activation: alpha_group leaveVehicle heli2;heli2 Land "GET OUT";


as soon as the helo lands the engines are switched off then the pilot and gunner get out and walk to the third waypoint but what i want to happen is: the pilot and gunner stay in the helo with engines on and when the group has unloaded move on to the next waypoint

why is the helo crew leaving the vehicle ??

very frustrating

regards
Ash

CrashnBurn

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Re:dropping off a non player group
« Reply #1 on: 21 Dec 2002, 09:14:26 »
you're using the wrong code. First make sure the pilots are not part of group Alpha. There should be no little blue lines connecting them to the alpha group leader. In the waypoint, all you need to put is-

"unassignvehicle _x" foreach units Alpha

That tells the pilot that everyone in Alpha group wants to get the hell out of the helo, or truck or whatever they're riding in. Make sure theres an invisible H for the helo to land on.
« Last Edit: 21 Dec 2002, 09:16:55 by CrashnBurn »

Offline aetchell

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Re:dropping off a non player group
« Reply #2 on: 21 Dec 2002, 16:51:54 »
Worked a treat

many thanks

Ash

MJ

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Re:dropping off a non player group
« Reply #3 on: 23 Dec 2002, 21:01:51 »
I can do everything but work choppers!
 :afro:
Anyhow, I do the same thing as above, but the problem is my squad gets out and goes where they are supposed to go, but the idiot pilots just sit there on the H and go throught their waypoints ON THE FRIGGN H instead of taking off and flying where they are supposed to go.

Any suggestions???