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Author Topic: Attention  (Read 594 times)

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O Neil

  • Guest
Attention
« on: 16 Dec 2002, 03:54:06 »
Hey

unit switchmove "FXStandAtt"
Hope you know what this does, you should. Makes em stand to attention. But I want to know how to make him carry on cause he faces the next waypoint, but doesn't move.

Is there another script for it?

Thxs ;)

Stu35

  • Guest
Re:Attention
« Reply #1 on: 16 Dec 2002, 04:26:56 »
no mate, that makes them stand at EASE, its a common misconception that gets under my skin for some reason.

anyway just use

unit switchmove ""

to make them carry on as normal. they wont walk while stood at ease.

kevinfostereditguy

  • Guest
Re:Attention
« Reply #2 on: 16 Dec 2002, 14:32:39 »
if you use playmove,i think you can move the guy after the animation finishes, i think switchmove locks him in place

O Neil

  • Guest
Re:Attention
« Reply #3 on: 17 Dec 2002, 03:06:29 »
.......I knew that! I just..ment to say at ease......

Thxs guys,. I'l try it. ;)