Wow. What a great tool that Camera.sqs script is. I wish I had figured that out sooner. It's better than placing markers down and getting their x,y coords thats for sure. However now I have one more question. It has something to do with camera speed. I want the camera to start looking just above ground level and slowly pan upward over the city. However... Here's the part that's got me stumped.
How do I change the camera's pan speed? Here's what I'm doing:
_camera = "camera" camcreate [7106.15,9461.01,7.48]
_camera cameraeffect ["internal", "back"]
_camera camSetTarget [6629.54,9467.00,0.00]
Here the camera is situated looking from one end of the town across to the other. The altitude is a bit above ground level.
_camera camSetPos [7106.15,9461.01,7.48]
_camera camSetFOV 0.700
_camera camCommit 0
~7
_camera camSetTarget [6629.54,9467.00,0.00]
Here the camera is in pretty much the same place except now it's higher above looking out across the town.
_camera camSetPos [7106.15,9461.01,46.90]
_camera camCommit 1 pan camera instead of simply re positioning instantly.
~1
_camera cameraeffect ["terminate", "back"]
exit
Now I was under the impression that the small duration in time marked with '~' would in effect control how fast the camera would pan from one position to another (instead of time waited between an instantaneous repositioning. The time would then instead be used to determine how quickly the transition is between camera angles). However I have found no matter to what values I change. The pan speed seems to remain constant.
Is there a way to change this? There must be. I just can't seem to figure it out.