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Texturing madness!
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Topic: Texturing madness! (Read 1262 times)
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M_S_Holder
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Texturing madness!
«
on:
28 Dec 2002, 02:24:10 »
I've downloaded a tuxture-swapping utility (the hammer icon one), and ALMOST every .p3d file I try to access gives my an "overflow" error. Does anyone know why this is happening?
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major asshole
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Re:Texturing madness!
«
Reply #1 on:
28 Dec 2002, 05:12:50 »
G'day
Yes...it's because you aren't unpacking them first
for ODOL files(full game version p3ds) I use a prog called unpack-sqm. I copy the p3d to my unpack-sqm dir and rename the p3d to mission.sqm
then run unpack-sqm and it cranks out a file called mission.txt. Rename this back to the original p3d name
e.g.
uaz.p3d
rename to mission.sqm
run unpack-sqm
result= mission.txt
rename mission.txt to uaz.p3d
ready to go
hope this helps
L8R
«
Last Edit: 28 Dec 2002, 05:16:21 by major asshole
»
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M_S_Holder
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Re:Texturing madness!
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Reply #2 on:
30 Dec 2002, 20:08:25 »
Now I'm getting a "bad record number" error.
I'm simply trying to retuxture the standard resistance soldier.
the p3d file name is "mc vojakg2". I run the sqm program, rename it, and then try the texture swap utility. This is not working at all.
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Texturing madness!
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