Scenario: Player approaches stationery truck, when he gets within a few meters, an enemy squad exits the rear of truck and all hell breaks loose.
I'm having problems with the enemy exiting the vehicle when the trigger is activated. I've used this command in the trigger..
cmd="EJECT"; "_x action [cmd,decoy]" foreach units vc1;
"vc1" is the name of my group leader and "decoy" is the name of the vehicle.
Whenever the trigger is activated, the enemy units immediately exit the truck, but then jump right back in again.
Anyone have any ideas?
And one more related question. When I have the squad enter the truck, the leader always sits up front. Anyway to get him the back with the grunts?