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? side player == west : goto "west" ? side player == east : goto "east"#east;Hide West markers from East players "Respawn_West" setmarkertype "empty" "West_FUP" setmarkertype "empty""West_BridgeOP" setmarkertype "empty""West_CovertOP" setmarkertype "empty""West_HQ" setmarkertype "empty""West_Boat" setmarkertype "empty""East_NoGo" setmarkertype "empty" goto "end" #west;Hide East markers from West players"Respawn_East" setmarkertype "empty" "East_BridgeOP" setmarkertype "empty" "East_CovertOP" setmarkertype "empty" "East_FUP" setmarkertype "empty" "East_HQ" setmarkertype "empty" "East_Boat" setmarkertype "empty" "West_NoGo" setmarkertype "empty" goto "end" #End