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Author Topic: Action list  (Read 729 times)

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dolemite_11

  • Guest
Action list
« on: 30 Nov 2002, 15:37:26 »
1.I wondered if I could find a list, over what actions units could do. For example: soldierOne ["eject", soldierOne]

2.I want a BMP to turn on it's lights at night, and I wrote

bmp1 ["lightIsOn", bmp1]
But it didn't work. WHY?

seanver

  • Guest
Re:Action list
« Reply #1 on: 30 Nov 2002, 16:49:26 »
2. Its behaviour must be "SAFE" or "CARELESS". Use unitname setbehaviour "SAFE" and it will turn its lights on automatically.

major asshole

  • Guest
Re:Action list
« Reply #2 on: 30 Nov 2002, 20:42:15 »

G'day

Here is a list of action commands taken from the Unofficial Command Reference 1.3 from LustyPooh,Niosop,Smeagol,Fishion,BloodMixer,DeadMeat

STR_NO_ACTION No action available
STR_ACTION_GETIN_COMMANDER Get in %s as
commander
STR_ACTION_GETIN_DRIVER Get in %s as driver
STR_ACTION_GETIN_PILOT Get in %s as pilot
STR_ACTION_GETIN_GUNNER Get in %s as gunner
STR_ACTION_GETIN_CARGO Get in %s ride in
back
STR_ACTION_HEAL Heal at %s
STR_ACTION_REPAIR Repair at %s
STR_ACTION_REFUEL Refuel at %s
STR_ACTION_REARM Rearm at %s
STR_ACTION_GETOUT Get out
STR_ACTION_LIGHTON Light on
STR_ACTION_LIGHTOFF Light off
STR_ACTION_ENGINEON Engine on
STR_ACTION_ENGINEOFF Engine off
STR_ACTION_WEAPON Weapon %s
STR_ACTION_MAGAZINE Reload %s
STR_ACTION_TAKEWEAPON Take %s
STR_ACTION_DROPTAKEWEAPON Take %s (drop %s)
STR_ACTION_TAKEMAGAZINE Take %s
STR_ACTION_DROPTAKEMAGAZINE Take %s (drop %s)
STR_ACTION_TAKEFLAG Take Flag
STR_ACTION_RETURNFLAG Return Flag
STR_ACTION_TURNIN Turn in
STR_ACTION_TURNOUT Turn out
STR_ACTION_WEAPONINHAND %s in hand
STR_ACTION_WEAPONONBACK %s on back
STR_ACTION_SITDOWN Sit down
STR_ACTION_EJECT Eject
STR_ACTION_LAND Landing autopilot
STR_ACTION_CANCEL_LAND Landing autopilot off
STR_ACTION_TO_DRIVER To driver's seat
STR_ACTION_TO_PILOT To pilot's seat
STR_ACTION_TO_GUNNER To gunner's seat
STR_ACTION_TO_COMMANDER To commander's seat
STR_ACTION_TO_CARGO To back seat
STR_ACTION_HIDE_BODY Hide body
STR_ACTION_TOUCH_OFF Touch Off %d
bomb(s)
STR_ACTION_START_TIMER Set timer on (%.0f
seconds)
STR_ACTION_SET_TIMER Set timer +%.0f sec.
(%.0f remaining)
STR_ACTION_DEACTIVATE Deactivate bomb
STR_ACTION_TAKEOFF_GOGGLES Take off NV goggles
STR_ACTION_TAKEON_GOGGLES Take on NV goggles
STR_ACTION_MANUAL_FIRE Manual fire
STR_ACTION_MANUAL_FIRE_CANCEL Cancel manual fire

hope this helps

L8R