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Author Topic: Blowing up a bridge  (Read 3098 times)

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Offline NightJay0044

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Blowing up a bridge
« on: 13 Feb 2010, 23:06:00 »
Hi, I want to be able to blow up a bridge using the AI. I'm a beginner at this, how do I accomplish this?

Thanks..
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Offline RangerX3X

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Re: Blowing up a bridge
« Reply #1 on: 13 Feb 2010, 23:14:58 »
This worked in OFP not sure about Arma 2 (I haven't seen a bridge yet in this game)...

If you want an AI unit that is not part of the player group to plant a charge at a particular spot using waypoints:

Give the AI player a waypoint where you want the bomb planted. In the on activation field put:
 
this fire ["put", "pipebomb"]

Give the AI player another waypoint far enough away from the blast zone. In the on activation field put:

this action ["touchoff"]

And if the resulting explosion is not sufficient, you can help it along by:

(object 167794) setDammage 4

The object ID being of course the part of the bridge you want to blast into outter space.

Again all this works in OFP 1.96, not sure about Arma 2...
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Offline NightJay0044

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Re: Blowing up a bridge
« Reply #2 on: 13 Feb 2010, 23:27:43 »
When I used this

Quote
(object 167794) setDammage 4

After trigger hit OK.

This is what the error gives me, it says "
Quote
missing ("
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Offline JamesF1

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Re: Blowing up a bridge
« Reply #3 on: 14 Feb 2010, 00:04:22 »
That's because object is not a valid command in A1/A2.  You'll need to do something like:
Code: [Select]
((getPos player) nearestObject 167794) setDammage 1But, just to note, nearestObject only finds objects within 50 metres of the position specified; so if you want the waypoint to be further away, you'll have to set the position to a marker or gamelogic (for example), closer to the bridge.

Offline NightJay0044

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Re: Blowing up a bridge
« Reply #4 on: 14 Feb 2010, 01:39:04 »
Thanks, it worked i just used a gamelogic to replace the player.
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Offline Barbolani

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Re: Blowing up a bridge
« Reply #5 on: 16 Aug 2010, 17:01:12 »
Sorry people,  I know this is solveed but... Where in the Chernarus map is a bridge? I've been searching and haven't seen any serious bridge...


Offline Pirin

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Re: Blowing up a bridge
« Reply #6 on: 18 Aug 2010, 06:05:40 »
Here's a demo I did a while back.

Offline Barbolani

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Re: Blowing up a bridge
« Reply #7 on: 18 Aug 2010, 10:15:29 »
Thnx man!!!