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Group Reinforcements (with respawn)...
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Topic: Group Reinforcements (with respawn)... (Read 794 times)
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keou
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Group Reinforcements (with respawn)...
«
on:
05 Nov 2002, 23:40:21 »
Can anyone point me in the right direction for creating a script that will allow two groups to join? I've tested a few, but they are all written with a specific soldier name in mind. Once dead and respawned, the "name" of your player changes. Is there any way to tag a script to the group rather than the soldier? Any help would be greatly appreciated.
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Dinger
Contributing Member
where's the ultra-theoretical mega-scripting forum
Re:Group Reinforcements (with respawn)...
«
Reply #1 on:
07 Nov 2002, 20:30:05 »
you mean something like:
in the init.sqs:
mygroup = group maingroupleader
...
respawn:
player join mygroup
or for two groups:
"_x join mygroup" foreach units MyOtherGroup
?
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Dinger/Cfit
keou
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Re:Group Reinforcements (with respawn)...
«
Reply #2 on:
07 Nov 2002, 22:19:30 »
Thanks...I will work with that and see what I can create
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Group Reinforcements (with respawn)...
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