Anyone looking at getting some kind of ground stabilization addon for the UAV module? It is (another) one of those things BI should've gotten done, at least in a basic way.
Looking at Mandoble's helo MFD, it seems like there should be a way to, once in the UAV mode, have a keybind that ground stabilizes where the cursor is, then allow for finer targeting from there. Seems like camPrepareTarget or camSetTarget could be useful. Maybe even use the A2 command camTarget to return what is being targeted at that moment. Use that getPos and nearestObjects to build an array, then have the player select from that array.