Hi guys,
I'm currently working on a MP mission which uses a setpos getpos command that is vital to the progress of the mission. However, being ArmA MP, the results are highly unpredictable.
The mission is a Blackhawk down style of mission. I wanted a cinematic feel to the crash, so I made a Blackhawk "wreck" move to the position of where the actual Heli crashed. (Looking forward to ArmA2 where this won't be necessary). Anyway, here is a snippet from the script:
~10
heliwreck setpos getpos heli
~1
deletevehicle heli
As you can see there's a delay so that the wreck is moved before the destroyed heli is deleted.
The problem here is that not everyone can see the heli wreck when it is eventually found. During a game a team of 5 was present and only 2 could see the wreck, not including the host. On a second time playing the mission, no one could see the wreck at all, only the dead pilots on the ground.
So my question to the community is, as "setpos getpos" is far too unreliable for multiplayer ArmA, what is the alternative?
Thanks guys!
Safety