Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
ArmA - Editing/Scripting Multiplayer
(Moderators:
h-
,
savedbygrace
) »
respawn question
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: respawn question (Read 1524 times)
0 Members and 1 Guest are viewing this topic.
sharkattack
Former Staff
respawn question
«
on:
01 Mar 2009, 10:56:56 »
hi all
not sure if im asking in the right forums
an issue regarding the ACE mod ?
is it possible to disable respawn for one specific unit only ?
sorry in advance if im asking in the wrong place
Logged
"HOLY SARDINE"
- see Shark-Attack meet his match
Rommel92
Members
Re: respawn question
«
Reply #1 on:
01 Mar 2009, 22:58:11 »
Obviously the unit is playable, perhaps in a 'killed' event handler you could disable its playability which may disable its respawn from that point on.
Logged
http://www.australianarmedforces.org/
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
ArmA - Editing/Scripting Multiplayer
(Moderators:
h-
,
savedbygrace
) »
respawn question
Top of page