Rock!
Hey Walter, i just took a test with your example mission, and it works great!
I strongly recommend that administrators check this out, and put this thing in the ACCEPTED -tutorials, scripts or functions. Tough it doesn't really fit perfectly in any of those, cause this is moore like an addon modifcation, but still... I think meny people would love this!
Tough the cobra didn't use its MG against soldiers, but i trust that it will, when the zunis are empty. -MOSTLY- wanted the MG, but i think this is a huge improvement allready, and it is fairly realistic. Rockets are used quite often against (meny)soft targets in fast CAS situations. In fact if recall right, the attack choppers are mostly using the 30mm MG:s and TOW:s/Hellfires against APC:s, because the zunis are too inaccurate and unreliable for that job. Smaller caliber Chain guns are a whole other story. 3000rpm firing rate is much better against infantry, than 600rpm with 30mm armoured rounds. It's a just wayst of good bullets...
And one moore thing for our great superartistscripter WALTER:
Could you make the same kinda stuff with transport choppers, like regular UH60:s, and BIS-addons Black Hawks MH-60K, Chinooks MH-47E... I know this is just too much for the same topic, but why not solve a bunch of probs at the same time.
Most of the the OFP transport choppers are all so equipped with light CAS tools. The main problem is that they do target "man class" objects, but that doesn't do any good, if the pilot points his nose directly to the target unit and flyes over, like our Cobra here.
What they should do, is fly counter clock wise, around the target (aböyt 100m high, 150m distance), cause the side gunner is allways on the left side. I'll try to put an example mission here > (Made w.Vista 64bit file)
Cheers dudes!