Home   Help Search Login Register  

Author Topic: Trigger problems  (Read 965 times)

0 Members and 1 Guest are viewing this topic.

Offline RipperJack

  • Members
  • *
Trigger problems
« on: 06 Sep 2008, 17:59:53 »
Ok, i have a problem.
I am making mission, where you must raid town under enemy control before more enemies arrives whit boat. Boat will go beach near town, and those enemy soldiers inside boat unloads and join the battle. Everything goes great, but now i should end the mission. First, i made huge trigger what makes mission end when "East not present". However, if even one enemy flee from town, it makes mission awful to end. Other way was keep ending trigger small, but if you clear town before boat arrives, it ends mission too soon.

My objectives are:

1. Clear city soon as possible
2. Ambush that boat before it lands, or defend yourself at town.




Offline Mr.Peanut

  • Former Staff
  • ****
  • urp!
Re: Trigger problems
« Reply #1 on: 06 Sep 2008, 20:04:11 »
Make another trigger over the area where the boat lands, east present, select Group and group it with the boat.
urp!

Offline RipperJack

  • Members
  • *
Re: Trigger problems
« Reply #2 on: 06 Sep 2008, 21:02:49 »
Ok, now i have 2 triggers. One for East not present, and another one for boat.
How i make mission end, when both of these triggers has activated ?

Offline Gcfungus

  • Members
  • *
Re: Trigger problems
« Reply #3 on: 06 Sep 2008, 23:38:28 »
Make them both the same type of end. Eg, end #1 and end#1. That will create an 'and' effect.
The object of war is not to die for your country, but to make the other bastard die for his.
~George Patton