Do you have ENABLE_RADIO_VOICES enabled in your GRAA config?
Search the GRAA config.cpp for
#ifdef ENABLE_RADIO_VOICES. It should look something like this:
#ifdef ENABLE_RADIO_VOICES
{
micOut[]={"Mic_Out1"};
micOut1[]={"static\over01"};
micOut2[]={"static\over02"};
micOut3[]={"static\over03"};
Try swapping it for the Disabled Radio voices version:
{
micOut[]={""};
micOut1[]={""};
micOut2[]={""};
micOut3[]={""};
Only a crazy idea - you try it at your own risk!
The really elegant solution, though it would require a re-write of the script, would be to somehow prod (leader G1) with a "Where are you?" question. Then the course of events would be something like:
(Leader G1) sideradio "needhelp
(Leader G1) sidechat "Need help"
_invisible prod_
(Leader G1): "Position Aa32"
I strongly suspect that this won't work, unfortunately. I don't know how to make the prod and, because (Leader G1) is in a different group, I doubt the player would hear him.
When you play the game, you do sometimes see other group leaders instucting members to find medics in blue, ie. through sidechat. I'm afraid that's probably the only command it works for.