The blurred view -could- be simulated with
camSetFocus, however I think that command only ever works on your own created cameras (unless you manage to find the default camera or something, i guess?
) - and also it'd only work on computers with post processing set to high or very high. While we're on the topic of creating an external camera, you could use something like
setVectorDirAndUp to make the camera shake in all three axises. Don't know if it'd be any use on just your normal average Joe (would probably look cr-a-hazy from an outside view
).
Other than that I'm sure you've noticed the
setAperture command which might be able to provide some more inspired "blinking" (everything getting a washed-out look à la Saving Private Ryan for instance) and from the sound side the
fadeSound command (perhaps accompanied by some kind of heart-beat sound or a ringing in the ear etc). And finally, yes : making a custom resource that overlays your screen in intervals.
Good luck!
Wolfrug out.