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Author Topic: Claymore for Morons  (Read 1085 times)

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captain caffeine

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Claymore for Morons
« on: 30 Oct 2002, 06:52:08 »
OK I cant script , and neither can many of us out there
maybe too lazy, dunno,  but heres a way to simulate a claymore or directionalized using setVelocity command

 1. First create yourself a mine from the p3d file and config
    as a FuelTruck (Its quite easy but if ya cant get it done
     I'll send ya one or tell you how

  2. Set your mine once youve got installed and give it a name
     
  3. Create a trigger and make detonation field 3x3 or  
      however big you want it place you're trigger over your
  4. Activation=West,East or however you want it
      mine
  5. Type=Switch
  6. Condition= ("Man" or "Land" countType thisList) > 0
      Man is for just a man , land for all land based vehicles
      this is to prevent air units from setting it off
  7.OnActivation = minename setVelocity (0,-50,10) ;  
     minename setDammage 1
------------------------------------------------------------

  And you're done, this sends a ball of flame from the mine as it explodes traveling the direction you've sent it after tripping the activationfield and seems to start out with a small damage field increasing as it goes further, unfortunatley it still leaves a huge burnmark, play with the setvelocity commands however you like, The activation field can be changed to
Radio Alpha and so on.

  I've created and used a scud almost the same way but using a Cobra helicopter config, these are cool but fly really screwy after a while, by using the setDammage  1 command after the setVelocity command however sends a plume of trailing black smoke out the rear or the vehicle.

  Just to save time for you all I've tried to config the scud out  of an A10 and it wont work, also from a tank , regular   tanks fly great but wont work reconfigged to that of a
  scud with the  scud p3d.  Scuds configged from a Cobra
 however do explode on impact.

 Hopefully the scripters can do some really cool stuff  to make this game even more enjoyable.

        Have Fun
 

Offline danturn

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Re: Claymore for Morons
« Reply #1 on: 13 Oct 2007, 16:58:08 »
What is a P3D :confused:

Offline Planck

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Re: Claymore for Morons
« Reply #2 on: 13 Oct 2007, 19:07:16 »
danturn, this topic is almost 5 years old, please don't dig up long dead topics.


A p3d btw is the file extension of the 3D model files used in BI games.


Planck
I know a little about a lot, and a lot about a little.